#include "script_component.hpp" #include "XEH_PREP.hpp" // Cache wirecutter item classes, see XEH_postInit.sqf private _possibleWirecutters = ("getNumber (_x >> 'ACE_isWirecutter') == 1" configClasses (configFile >> "CfgWeapons")) apply {configName _x}; uiNamespace setVariable [QGVAR(possibleWirecutters), compileFinal str _possibleWirecutters];