#include "script_component.hpp" private["_args", "_laserTarget"]; //TRACE_1("enter", _this); _args = _this select 0; _laserTarget = _args select 0; if(isNull _laserTarget || !alive player) exitWith { [(_this select 1)] call cba_fnc_removePerFrameHandler; REM(ACE_LASERS, _laserTarget); }; _end = diag_tickTime; #ifdef DEBUG_MODE_FULL // Iconize the location of the actual laserTarget _pos = [_laserTarget] call FUNC(getPosASL); drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\select_target_ca.paa", [1,0,0,1], (ASLtoATL _pos), 0.75, 0.75, 0, "", 0.5, 0.025, "TahomaB"]; { drawLine3D [ASLtoATL (_x select 0), ASLtoATL (_x select 1), (_x select 2)]; drawIcon3D ["\a3\ui_f\data\IGUI\Cfg\Cursors\selectover_ca.paa", (_x select 2), ASLtoATL (_x select 1), 0.75, 0.75, 0, "", 0.5, 0.025, "TahomaB"]; } forEach DRAW_LINES; DRAW_LINES = []; #endif