#include "..\script_component.hpp" /* * Author: commy2 * Handle the animation for a unit for the dragging module. * * Arguments: * 0: Unit * 1: Animaion * * Return Value: * None * * Example: * [player, "amovpercmstpsnonwnondnon"] call ace_dragging_fnc_handleAnimChanged; * * Public: No */ params ["_unit", "_anim"]; _thisArgs params ["_realUnit"]; TRACE_4("params",_unit,_anim,_realUnit,_thisID); if (_unit != _realUnit) exitWith { TRACE_2("respawn (unit changed) - remove EH",_unit,_realUnit); _unit removeEventHandler ["AnimChanged", _thisID]; }; if (_unit getVariable [QGVAR(isDragging), false]) then { // Drop dragged object when not in valid animation if (!(_anim in DRAG_ANIMATIONS) && {!(_unit call EFUNC(common,isSwimming))}) then { private _draggedObject = _unit getVariable [QGVAR(draggedObject), objNull]; if (!isNull _draggedObject) then { TRACE_2("stop drag",_unit,_draggedObject); [_unit, _draggedObject] call FUNC(dropObject); }; }; } else { if (_unit getVariable [QGVAR(isCarrying), false]) then { // Drop carried object when not standing; also some exceptions when picking up crate if (stance _unit != "STAND" && {_anim != "amovpercmstpsnonwnondnon"}) then { private _carriedObject = _unit getVariable [QGVAR(carriedObject), objNull]; if (!isNull _carriedObject) then { TRACE_2("stop carry",_unit,_carriedObject); [_unit, _carriedObject] call FUNC(dropObject_carry); }; }; } else { TRACE_1("not drag/carry - remove EH",_unit); _unit removeEventHandler ["AnimChanged", _thisID]; }; };