--- layout: wiki title: Pylons description: Adds an interface that allow players to configure aircraft pylons in-game. group: feature category: interaction parent: wiki mod: ace version: major: 3 minor: 11 patch: 0 --- ## 1. Overview Adds an interface that allow players to configure aircraft pylons in-game. Loadouts can be saved and loaded through interface. ## 2. Usage ### 2.1 Configure Pylons To configure pylons you need a `Toolkit` equipped, a rearm vehicle nearby and be an engineer (Note: these requirements can be disabled) - Interact with aircraft using ⊞ Win (ACE3 default key bind `Interaction Key`). - Select `Configure Pylons`. - Configure your loadout in the menu that appears. - Press `APPLY` when done. - Rearm the aircraft (see [Rearm](rearm.html) page). ### 2.2 Managing loadouts To save a custom loadout you first configure it. In the text box above `SAVE`, `LOAD` and `DELETE` you type the loadout name, then press `SAVE`. To load a custom loadout you select it in the preset pane and press `LOAD` followed by `APPLY`. To delete a custom loadout you select it in the preset pane and press `DELETE`. ## 3. Dependencies {% include dependencies_list.md component="pylons" %}