--- layout: wiki title: HuntIR group: feature parent: wiki --- ## 1. Overview ### 1.1 The HuntIR The **H**igh altitude **U**nit **N**avigated **T**actical **I**maging **R**ound (HuntIR) is designed to be fired from a grenade launcher. After being fired in the air the in built parachute will be deployed and the IR CMOS camera will activate, providing a video stream until it touches the ground or get shot down. ## 2. Usage NOTE: the HuntIR round doesn't work with modded weapons without a compatibility fix made either by the ACE3 team or the mod team. ### 2.1 Using the HuntIR - To be able to connect to the IR CMOS camera you'll need a `HuntIR monitor`. - Fire the HuntIR round as high as possible over the area you want to observe. - Open the `HuntIR monitor`. - To open the `HuntIR monitor` self interact <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd> (ACE3 default) - Select `Equipment`. - Select `Activate HuntIR monitor`. - You now have control of the IR CMOS camera to close the monitor press <kbd>ESC</kbd> or <kbd>⊞ Win</kbd> ### 2.2 IR CMOS camera controls Shortcut | Action ------------ | ------------- <kbd>A</kbd> | Lower zoom level <kbd>D</kbd> | Increase zoom level <kbd>N</kbd> | Toggle NV and TI modes <kbd>S</kbd> | Next camera <kbd>W</kbd> | Previous camera <kbd>←</kbd> | Rotate camera anticlockwise <kbd>→</kbd>| Rotate camera clockwise <kbd>↑</kbd> | Raise camera <kbd>↓</kbd> | Lower camera <kbd>R</kbd> | Reset camera ## 3. Dependencies `ace_common`