class ACE_ZeusActions { class ZeusUnits { class GVAR(rearm) { displayName = CSTRING(Rearm); icon = QPATHTOF(ui\icon_rearm_interact.paa); condition = QUOTE(ZEUS_ACTION_CONDITION && {-1 < (curatorSelected select 0) findIf {_x isKindOf 'AllVehicles' && {!(_x isKindOf 'Man')}}}); statement = QUOTE( \ { \ if (_x isKindOf 'AllVehicles' && {!(_x isKindOf 'Man')}) then { \ [ARR_2(objNull,_x)] call ace_rearm_fnc_rearmEntireVehicleSuccess; \ }; \ } forEach (curatorSelected select 0); \ ); }; }; };