/* Name: ACE_Explosives_fnc_SetPos Author(s): Garth de Wet (LH) Description: Sets the Dir and pitch Parameters: 0: OBJECT - Object 1: NUMBER - Direction 2: NUMBER - Pitch Returns: Nothing Example: [_explosive, 150, 90] call ACE_Explosives_fnc_SetPos; */ #include "\z\ace\explosives\script_component.hpp" private "_ex"; _ex=_this select 0; _ex setDir (_this select 1); if ((_this select 2) != 0) then { [_ex, _this select 2, 0] call BIS_fnc_setPitchBank; }; //_ex setVectorUp (surfaceNormal _pos);