class CfgWeapons {
  class Launcher_Base_F;
  class launch_NLAW_F: Launcher_Base_F {
    ACE_UsedTube = "ACE_launch_NLAW_Used_F";      // The class name of the used tube.
    magazines[] = {"ACE_PreloadedMissileDummy"};  // The dummy magazine
  };
  class ACE_launch_NLAW_Used_F: launch_NLAW_F {   // the used tube should be a sub class of the disposable launcher
    scope = 1;
    ACE_isUsedLauncher = 1;
    author = "$STR_ACE_Common_ACETeam";
    displayName = "$STR_ACE_Disposable_UsedTube";
    descriptionShort = "$STR_ACE_Disposable_UsedTubeDescription";
    magazines[] = {"ACE_FiredMissileDummy"};  // This will disable the used launcher class from being fired again.
    //picture = "";              @todo
    //model = "";                @todo
    weaponPoolAvailable = 0;
  };
};