#include "script_component.hpp" /* * Author: mharis001 * Checks if CPR can be performed on the patient. * * Arguments: * 0: Medic (not used) * 1: Patient * * Return Value: * Can CPR * * Example: * [player, cursorObject] call ace_medical_treatment_fnc_canCPR * * Public: No */ params ["", "_patient"]; !(_patient call EFUNC(common,isAwake)) && {!(_patient getVariable [QGVAR(isReceivingCPR), false])}