/* * Author: commy2 * * Get the gunner config of a vehicles turret. * * Argument: * 0: vehicle (Object) * * Return value: * Gunner config (Config) */ #include "script_component.hpp" private ["_config", "_turret"]; PARAMS_1(_vehicle); _config = configFile >> "CfgVehicles" >> typeOf _vehicle; _turret = [_vehicle] call FUNC(getTurretGunner); [_config, _turret] call FUNC(getTurretConfigPath)