class ACE_Settings { class GVAR(RequireSpecialist) { displayName = CSTRING(RequireSpecialist_DisplayName); description = CSTRING(RequireSpecialist_Description); value = 0; typeName = "BOOL"; }; class GVAR(PunishNonSpecialists) { displayName = CSTRING(PunishNonSpecialists_DisplayName); description = CSTRING(PunishNonSpecialists_Description); value = 1; typeName = "BOOL"; }; class GVAR(ExplodeOnDefuse) { displayName = CSTRING(ExplodeOnDefuse_DisplayName); description = CSTRING(ExplodeOnDefuse_Description); value = 1; typeName = "BOOL"; }; };