#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author[] = {"NouberNou", "esteldunedain"}; authorUrl = ""; VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CursorMenus.hpp" class ACE_Settings { class GVAR(AlwaysUseCursorSelfInteraction) { value = 0; typeName = "BOOL"; isClientSettable = 1; displayName = "$STR_ACE_Interact_Menu_AlwaysUseCursorSelfInteraction"; }; class GVAR(UseListMenu) { value = 0; typeName = "BOOL"; isClientSettable = 1; displayName = "$STR_ACE_Interact_Menu_UseListMenu"; }; };