// by commy2 #include "script_component.hpp" if (isNil "ACE_itemFix") then { ACE_isMapEnabled = call {_config = missionConfigFile >> "showMap"; !isNumber _config || {getNumber _config == 1}}; ACE_isCompassEnabled = call {_config = missionConfigFile >> "showCompass"; !isNumber _config || {getNumber _config == 1}}; ACE_isWatchEnabled = call {_config = missionConfigFile >> "showWatch"; !isNumber _config || {getNumber _config == 1}}; ACE_isRadioEnabled = call {_config = missionConfigFile >> "showRadio"; !isNumber _config || {getNumber _config == 1}}; ACE_isGPSEnabled = call {_config = missionConfigFile >> "showGPS"; !isNumber _config || {getNumber _config == 1}}; ACE_itemFix = ["ACE_itemFix", "onEachFrame", { _items = assignedItems ACE_player; showMap (ACE_isMapEnabled && {"ItemMap" in _items}); showCompass (ACE_isCompassEnabled && {"ItemCompass" in _items}); showWatch (ACE_isWatchEnabled && {"ItemWatch" in _items}); //showRadio (ACE_isRadioEnabled && {"ItemRadio" in _items}); showGPS (ACE_isGPSEnabled && {"ItemGPS" in _items || {cameraOn == getConnectedUAV ACE_player}}); //If player is activly controling a UAV, showGPS controls showing the map (m key) }] call BIS_fnc_addStackedEventHandler; };