/*
 * Author: commy2
 *
 * Get players viewing direction and slope
 *
 * Argument:
 * None.
 *
 * Return value:
 * 0: Azimuth (Number)
 * 1: Inclination or 'slope' (Number)
 */
#include "script_component.hpp"

private ["_position", "_direction", "_azimuth", "_inclination"];

_position = ATLToASL positionCameraToWorld [0, 0, 0];
_direction = ATLToASL positionCameraToWorld [0, 0, 1];

_azimuth = ((_direction select 0) - (_position select 0)) atan2 ((_direction select 1) - (_position select 1));
_inclination = asin ((_direction select 2) - (_position select 2));

if (_azimuth < 0) then {_azimuth = _azimuth + 360};

[_azimuth, _inclination]