/* * Author: PabstMirror * Allows multiple sources to not overwrite showHud command * Bitwise AND Logic (a single false in a mask will make it false) * * Arguments: * 0: Source ID (optional) * 1: Show Hud Bool Array (8 to set, empty to remove) (optional) * - [hud, info, radar, compass, direction, menu, group, cursors] * - hud: Boolean - show scripted HUD (same as normal showHUD true/false) * - info: Boolean - show vehicle + soldier info (hides weapon info from the HUD as well) * - radar: Boolean - show vehicle radar * - compass: Boolean - show vehicle compass * - direction: Boolean - show tank direction indicator (not present in vanilla Arma 3) * - menu: Boolean - show commanding menu (hides HC related menus) * - group: Boolean - show group info bar (hides squad leader info bar) * - cursors: Boolean - show HUD weapon cursors (connected with scripted HUD) * * Return Value: * Resulting ShowHud Array * * Example: * ["hideHud", [false, true, true, true, true, true, true, false]] call ace_common_fnc_showHud; //This is equivalent to the old showHud false * [] call ace_common_fnc_showHud; //sets `showHud` and returns the result array used * * Public: Yes */ #include "script_component.hpp" if (!hasInterface) exitWith {[-1]}; params [["_reason", "", [""]], ["_mask", [], [[]], [0,8]]]; if (isArray (missionConfigFile >> "showHUD")) then { //(showHud = 0;) is fine - the array is the problem WARNING("showHUD[] in Description.ext breaks the showHud command"); }; if (_reason != "") then { _reason = toLower _reason; if (_mask isEqualTo []) then { TRACE_2("Setting", _reason, _mask); [GVAR(showHudHash), _reason] call CBA_fnc_hashRem; } else { TRACE_2("Removing", _reason, _mask); [GVAR(showHudHash), _reason, _mask] call CBA_fnc_hashSet; }; }; GVAR(showHudHash) params ["", "_reasons", "_masks"]; private _resultMask = []; for "_index" from 0 to 7 do { private _set = true; //Default to true { if (!(_x select _index)) exitWith { _set = false; //Any false will make it false }; } forEach _masks; _resultMask pushBack _set; }; TRACE_2("showHud", _resultMask, _reasons); showHud _resultMask; _resultMask