--- layout: wiki title: HuntIR Framework description: Explains how to add HuntIR support to a weapon. group: framework order: 5 parent: wiki mod: ace version: major: 3 minor: 1 patch: 0 --- ## 1. Config Values ```cpp class CfgWeapons { class MyRifle { class MyGL: UGL_F { magazines[] = { // All default UGL magazines "MyFirstMag", "MySecondMag", "MyLastMag", // HuntIR magazine "ACE_HuntIR_M203" }; }; }; }; ``` ## 2. Player Animation Player animation when entering the HuntIR Monitor can be disabled by setting `ace_huntir_animatePlayer` to `false`. ```sqf // Disable player animation locally missionNamespace setVariable ["ace_huntir_animatePlayer", false]; // Disable player animation for everyone missionNamespace setVariable ["ace_huntir_animatePlayer", false, true]; ```