/* * Author: joko // Jonas * Executes a code once with after the Condition is True, using a PFH * * Argument: * 0: Condition * 1: Code to execute * 2: Parameters to run the code with * * Return value: * None * * Example: * [{(_this select 0) == vehicle (_this select 0)}, {(_this select 0) setDamage 1;}, [ACE_player]] call ace_common_fnc_waitUntilAndExecute * * Public: No */ #include "script_component.hpp" TRACE_1("Adding",_this); GVAR(waitUntilAndExecArray) pushBack _this; nil