#include "script_component.hpp" PARAMS_1(_fenceObject); _fenceObject setdamage 1; [localize "STR_ACE_logistics_wirecutter_FenceCut"] call EFUNC(common,displayTextStructured); [ACE_player, "AmovPknlMstpSrasWrflDnon", 1] call EFUNC(common,doAnimation);