class CfgCloudlets { }; class CfgLights { class ExploLightSmall { color[] = {20, 19, 17.74}; ambient[] = {5, 5, 5}; diffuse[] = {0, 0, 0}; brightness = 0.02; }; }; class ExploAmmoExplosion { class ExploAmmoFlash { position[] = {0,0,0}; simulation = "particles"; type = "ExploAmmoFlash"; intensity = 1; interval = 1; lifeTime = 1; }; class LightExplosion { simulation = "light"; type = "ExploLightSmall"; position[] = {0, 0, 0}; intensity = 0.001; interval = 1; lifeTime = 0.15; }; class ExploAmmoSmoke { position[] = {0,0,0}; simulation = "particles"; type = "ExploAmmoSmoke"; intensity = 1.5; interval = 1.5; lifeTime = 1.5; }; };