/* * Author: Norrin, Rocko, Ruthberg * * Handles HuntIR camera * * Arguments: * 0: HuntIR * * Return Value: * Nothing * * Public: No */ #include "script_component.hpp" PARAMS_1(_huntIR); GVAR(huntIR) = _huntIR; GVAR(pos) = getPosVisual GVAR(huntIR); GVAR(ZOOM) = 0; GVAR(NV) = 0; GVAR(TI) = 0; GVAR(cur_cam) = 0; GVAR(ROTATE) = 0; GVAR(ELEVAT) = 0.01; HUNTIR_BACKGROUND_LAYER_ID cutText["","PLAIN"]; closedialog 0; createDialog "ace_huntir_cam_dialog"; uiNameSpace setVariable ["ace_huntir_monitor", findDisplay 18880]; (uiNameSpace getVariable "ace_huntir_monitor") displaySetEventHandler ["Keydown", QUOTE(_this call FUNC(keyPressed))]; ctrlSetText [4, "0X"]; GVAR(logic) = "Logic" createVehicleLocal [0, 0, 0]; GVAR(logic) setPosATL (GVAR(pos) vectorAdd [0, 0, -5]); GVAR(logic) setVectorUp [0.001, 0.001, 1]; GVAR(cam) = "camera" camCreate GVAR(pos); GVAR(cam) camSetTarget GVAR(logic); GVAR(cam) cameraEffect ["internal", "BACK"]; GVAR(cam) camSetRelPos [0, 0, 2]; GVAR(cam) camCommit 0; showCinemaBorder false; camUseNVG false; GVAR(pphandle) = ppEffectCreate ["colorCorrections", 135522]; GVAR(pphandle) ppEffectAdjust [1, 1, 0, [0.01, 0.02, 0.04, 0.01], [0.87, 1.08, 1.196, 0.3], [0.399, 0.287, 0.014, 0.0]]; GVAR(pphandle) ppEffectCommit 0; GVAR(pphandle) ppEffectEnable true; GVAR(stop) = false; call FUNC(huntirCompass); GVAR(no_cams) = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE]; { GVAR(no_cams) set [_forEachIndex, [(getPosVisual ACE_player) vectorDistance (getPosVisual _x), _x]]; } forEach GVAR(no_cams); GVAR(no_cams) sort true; { GVAR(no_cams) set [_forEachIndex, _x select 1]; } forEach GVAR(no_cams); [{ GVAR(nearHuntIRs) = ACE_player nearEntities ["ACE_HuntIR", HUNTIR_MAX_TRANSMISSION_RANGE]; { if (((getPosVisual _x) select 2) > 20 && {!(_x in GVAR(no_cams))} && {damage _x < 0.5}) then { GVAR(no_cams) pushBack _x; }; } forEach GVAR(nearHuntIRs); { if (((getPosVisual _x) select 2) <= 20 || {!(_x in GVAR(nearHuntIRs))} || {damage _x >= 0.5}) then { GVAR(no_cams) deleteAt _forEachIndex; if (_forEachIndex < GVAR(cur_cam)) then { GVAR(cur_cam) = GVAR(cur_cam) - 1; }; }; } forEach GVAR(no_cams); GVAR(cur_cam) = 0 max GVAR(cur_cam) min ((count GVAR(no_cams)) - 1); if (count GVAR(no_cams) > 0) then { GVAR(huntIR) = GVAR(no_cams) select GVAR(cur_cam); }; GVAR(pos) = getPosVisual GVAR(huntIR); if ((!dialog) || (count GVAR(no_cams) == 0) || ((GVAR(pos) select 2) <= 20)) exitWith { [_this select 1] call cba_fnc_removePerFrameHandler; GVAR(stop) = true; GVAR(pphandle) ppEffectEnable true; ppEffectDestroy GVAR(pphandle); GVAR(NV) = 0; setAperture -1; closedialog 0; titletext [" ", "BLACK IN", 4]; ACE_player switchCamera "INTERNAL"; GVAR(cam) CameraEffect ["Terminate", "Back"]; CamDestroy GVAR(cam); deleteVehicle GVAR(logic); if (player != ACE_player) then { player remoteControl ACE_player; }; }; switch (GVAR(ZOOM)) do { case 0: { GVAR(cam) camsetFOV 0.7; GVAR(cam) camSetFocus [GVAR(pos) select 2, 1]; }; case 1: { GVAR(cam) camsetFOV 0.35; GVAR(cam) camSetFocus [(GVAR(pos) select 2)/2, 1]; }; case 2: { GVAR(cam) camsetFOV 0.17; GVAR(cam) camSetFocus [(GVAR(pos) select 2)/4, 1]; }; case 3: { GVAR(cam) camsetFOV 0.1; GVAR(cam) camSetFocus [(GVAR(pos) select 2)/8, 1]; }; }; private ["_cam_coord_y", "_cam_coord_x", "_cam_time", "_cam_pos"]; GVAR(logic) setPosATL (GVAR(pos) vectorAdd [0, 0, -5]); GVAR(logic) setDir GVAR(ROTATE); GVAR(logic) setVectorUp [0.0001, 0.0001, 1]; GVAR(cam) CameraEffect ["internal", "BACK"]; _cam_coord_y = GVAR(ELEVAT) * cos(GVAR(ROTATE)); _cam_coord_x = GVAR(ELEVAT) * sin(GVAR(ROTATE)); GVAR(cam) camSetRelPos [_cam_coord_x, _cam_coord_y, 2]; GVAR(cam) camCommit 0; ctrlSetText [1, format["%1 m", round(GVAR(pos) select 2)]]; ctrlSetText [2, format["%1", GVAR(cur_cam) + 1]]; _cam_time = (GVAR(pos) select 2) - 20; ctrlSetText [3, format["%1 s", round(_cam_time)]]; _cam_pos = getPosVisual GVAR(huntIR); _cam_pos = format ["X = %1, Y = %2", round (_cam_pos select 0), round (_cam_pos select 1)]; ctrlSetText [5, _cam_pos]; ctrlSetText [6, ""]; }, 0, []] call CBA_fnc_addPerFrameHandler;