/* * Author: commy2 * Get the gunner config of a vehicles turret. * * Arguments: * 0: vehicle * * Return Value: * Gunner config * * Example: * [car] call ace_common_fnc_getConfigGunner * * Public: Yes */ #include "script_component.hpp" params ["_vehicle"]; private _config = configFile >> "CfgVehicles" >> typeOf _vehicle; private _turret = _vehicle call FUNC(getTurretGunner); [_config, _turret] call FUNC(getTurretConfigPath) // return