/* * Author: commy2 * * Called from config. Returns true if the player is a gunner and the players current vehicle has a FCS. * * Argument: * Nothing * * Return value: * Boolean (Bool) */ #include "script_component.hpp" ACE_player == gunner vehicle ACE_player && {getNumber (configFile >> "CfgVehicles" >> typeOf (vehicle ACE_player) >> QGVAR(Enabled)) == 1} && {cameraView == "GUNNER"}