#include "script_component.hpp" [QGVAR(AISection), { params [["_units", [], [[]]], ["_sections", [], [[]]], ["_bool", true, [true]]]; { private _section = _x; { if (_bool) then { _x enableAI _section; } else { _x disableAI _section; }; LOG(format [ARR_4("XEH_postInit: %1 disableAI %2 | ID %3", _x, _section, clientOwner)]); } foreach (_units select {local _x}); } foreach _sections }] call CBA_fnc_addEventHandler; [QGVAR(unGarrison), FUNC(unGarrison)] call CBA_fnc_addEventHandler; [QGVAR(doMove), { params ["_unitsArray"]; { _x params ["_unit", "_pos"]; //_unit doFollow leader _unit; _unit setDestination [_pos, "LEADER PLANNED", true]; _unit doMove _pos; LOG(format [ARR_4("XEH_postInit: %1 doMove %2 | ID %3", _unit, _pos, clientOwner)]); } foreach _unitsArray }] call CBA_fnc_addEventHandler; [QGVAR(setBehaviour), { params ["_groupsArray", "_behaviour"]; { _x params ["_group"]; _group setBehaviour _behaviour; LOG(format [ARR_4("XEH_postInit: %1 setBehaviour %2 | ID %3", _group, _behaviour, clientOwner)]); } foreach _groupsArray }] call CBA_fnc_addEventHandler; [QGVAR(enableAttack), { params ["_unitsArray", "_mode"]; { _x params ["_unit"]; _unit enableAttack _mode; LOG(format [ARR_4("XEH_postInit: %1 enableAttack %2 | ID %3", _unit, _mode, clientOwner)]); } foreach _unitsArray }] call CBA_fnc_addEventHandler; #ifdef DEBUG_MODE_FULL addMissionEventHandler ["Draw3D", { private _unitMoveList = missionNameSpace getVariable [QGVAR(garrison_unitMoveList), []]; { _x params ["_unit", "_pos"]; switch true do { case (surfaceIsWater (getPos _unit) && {surfaceIsWater _pos}) : { for "_i" from 0 to 3 do { drawLine3D [_unit modelToWorldVisualWorld [0,0,1], (AGLtoASL _pos), [1,0,0,1]]; }; drawIcon3D ["\a3\ui_f\data\map\groupicons\waypoint.paa", [1,0,0,1], (AGLtoASL _pos), 0.75, 0.75, 0.75]; }; case (!surfaceIsWater (getPos _unit) && {!surfaceIsWater _pos}) : { for "_i" from 0 to 3 do { drawLine3D [_unit modelToWorldVisual [0,0,1], _pos, [1,0,0,1]]; }; drawIcon3D ["\a3\ui_f\data\map\groupicons\waypoint.paa", [1,0,0,1], _pos, 0.75, 0.75, 0.75]; }; case (!surfaceIsWater (getPos _unit) && {surfaceIsWater _pos}) : { for "_i" from 0 to 3 do { drawLine3D [_unit modelToWorldVisual [0,0,1], (AGLToASL _pos), [1,0,0,1]]; }; drawIcon3D ["\a3\ui_f\data\map\groupicons\waypoint.paa", [1,0,0,1], (AGLtoASL _pos), 0.75, 0.75, 0.75]; }; case (surfaceIsWater (getPos _unit) && {!surfaceIsWater _pos}) : { for "_i" from 0 to 3 do { drawLine3D [_unit modelToWorldVisualWorld [0,0,1], _pos, [1,0,0,1]]; }; drawIcon3D ["\a3\ui_f\data\map\groupicons\waypoint.paa", [1,0,0,1], _pos, 0.75, 0.75, 0.75]; }; }; } foreach _unitMoveList; }]; #endif