class Mode_FullAuto; class CfgWeapons { class RocketPods; class ACE_AIR_SAFETY : RocketPods { CanLock = 0; displayName = "SAFE"; displayNameMagazine = "SAFE"; shortNameMagazine = "SAFE"; nameSound = "cannon"; cursor = "EmptyCursor"; cursorAim = "EmptyCursor"; magazines[] = {"FakeMagazine"}; burst = 0; reloadTime = 0.01; magazineReloadTime = 0.1; }; // bigger mag for comanche class CannonCore; class gatling_20mm: CannonCore { magazines[] += {"ACE_500Rnd_20mm_shells_Comanche"}; // buff gatling rof class manual: CannonCore { reloadTime = 0.023; //0.04; dispersion = 0.006; //0.0022; }; class close: manual {}; class short: close {}; class medium: close {}; class far: close {}; }; class ACE_gatling_20mm_Comanche: gatling_20mm { displayName = CSTRING(gatling_20mm_Name); class manual: manual { reloadTime = 0.04; dispersion = 0.006; displayName = CSTRING(gatling_20mm_Name); }; class close: close { reloadTime = 0.04; dispersion = 0.006; }; class short: short { reloadTime = 0.04; dispersion = 0.006; }; class medium: medium { reloadTime = 0.04; dispersion = 0.006; }; class far: far { reloadTime = 0.04; dispersion = 0.006; }; }; // buff gatling rof class MGunCore; class MGun: MGunCore {}; class LMG_RCWS: MGun {}; class LMG_Minigun: LMG_RCWS { class manual: MGun { reloadTime = 0.075; //0.015; dispersion = 0.00093; //0.006; }; class close: manual {}; class short: close {}; class medium: close {}; class far: close {}; }; class LMG_Minigun_heli: LMG_Minigun { showAimCursorInternal = 0; class manual: manual { reloadTime = 0.015; //0.033; Note: This is a way to fast ROF (requires over 60 FPS) @todo dispersion = 0.006; //0.0087; }; class close: manual {}; class short: close {}; class medium: close {}; class far: close {}; }; class M134_minigun: MGunCore { class LowROF: Mode_FullAuto { reloadTime = 0.03; //0.03; same as above @todo dispersion = 0.0064; //0.0023; multiplier = 1; }; class HighROF: LowROF { reloadTime = 0.02; //0.03; dispersion = 0.0064; //0.0023; multiplier = 1; }; }; };