/* * Author: commy2 * Get the turret indices of other turrets (not gunner, commander, copilot or ffv). * * Arguments: * 0: Vehicle * * Return Value: * Vehicle Other Turret indecies * * Example: * [car] call ace_common_fnc_getTurretsOther * * Public: Yes */ #include "script_component.hpp" params [["_vehicle", objNull, [objNull]]]; fullCrew [_vehicle, "turret", true] select {!(_x select 4)} apply {_x select 3} select { getNumber ([_vehicle, _x] call CBA_fnc_getTurret >> "isCopilot") != 1 } // return