class ACE_Settings { class GVAR(enable) { category = CSTRING(displayName); displayName = CSTRING(enable_name); description = CSTRING(enable_tooltip); value = 1; typeName = "BOOL"; }; class GVAR(enableAmmobox) { category = CSTRING(displayName); displayName = CSTRING(enableBoxCookoff_name); description = CSTRING(enableBoxCookoff_tooltip); value = 1; typeName = "BOOL"; }; class GVAR(enableAmmoCookoff) { // For CBA Setting Switch: we can eliminate and just use (ammoCookoffDuration == 0) category = CSTRING(displayName); displayName = CSTRING(enableAmmoCookoff_name); description = CSTRING(enableAmmoCookoff_tooltip); value = 1; typeName = "BOOL"; }; class GVAR(ammoCookoffDuration) { category = CSTRING(displayName); displayName = CSTRING(ammoCookoffDuration_name); description = CSTRING(ammoCookoffDuration_tooltip); value = 1; typeName = "SCALAR"; sliderSettings[] = {0, 5, 1, 1}; }; class GVAR(probabilityCoef) { category = CSTRING(displayName); displayName = CSTRING(probabilityCoef_name); description = CSTRING(probabilityCoef_tooltip); value = 1; typeName = "SCALAR"; sliderSettings[] = {0, 5, 1, 1}; }; };