class ACE_Settings { class GVAR(disableNVGsWithSights) { category = CSTRING(Category); displayName = CSTRING(DisableNVGsWithSights_DisplayName); description = CSTRING(DisableNVGsWithSights_description); typeName = "BOOL"; value = 0; }; class GVAR(fogScaling) { category = CSTRING(Category); displayName = CSTRING(fogScaling_DisplayName); description = CSTRING(fogScaling_Description); typeName = "SCALAR"; value = 1; sliderSettings[] = {0, 2, 1, 1}; }; class GVAR(noiseScaling) { category = CSTRING(Category); displayName = CSTRING(noiseScaling_DisplayName); description = CSTRING(noiseScaling_Description); typeName = "SCALAR"; value = 1; sliderSettings[] = {0, 2, 1, 1}; }; class GVAR(effectScaling) { category = CSTRING(Category); displayName = CSTRING(effectScaling_DisplayName); description = CSTRING(effectScaling_Description); typeName = "SCALAR"; value = 1; sliderSettings[] = {0, 2, 1, 1}; }; class GVAR(aimDownSightsBlur) { category = CSTRING(Category); displayName = CSTRING(aimDownSightsBlur_DisplayName); typeName = "SCALAR"; value = 1; sliderSettings[] = {0, 2, 1, 1}; }; };