/* * Author: Jonpas * Stands up the player. * * Arguments: * Player * * Return Value: * None * * Example: * player call ace_sitting_fnc_stand; * * Public: No */ #include "script_component.hpp" // Restore animation [_this, "", 2] call EFUNC(common,doAnimation); // Set variables to nil _this setVariable [QGVAR(sitting), nil]; GVAR(seat) setVariable [QGVAR(seatOccupied), nil, true];