["ACE3 Equipment", QGVAR(ATragMXDialogKey), localize "STR_ACE_ATragMX_ATragMXDialogKey", { // Conditions: canInteract if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false}; if (GVAR(active)) exitWith {false}; // Statement [] call FUNC(create_dialog); false }, {false}, [0, [false, false, false]], false, 0] call CBA_fnc_addKeybind; // (empty default key)