#include "..\script_component.hpp" /* * Author: PabstMirror * Checks if a splint can be applied to the patient. * * Arguments: * 0: Medic (not used) <OBJECT> * 1: Patient <OBJECT> * 2: Body Part <STRING> * * Return Value: * Can Splint <BOOL> * * Example: * [player, cursorObject, "LeftLeg"] call ace_medical_treatment_fnc_canSplint * * Public: No */ params ["", "_patient", "_bodyPart"]; private _partIndex = ALL_BODY_PARTS find toLower _bodyPart; (GET_FRACTURES(_patient) select _partIndex) == 1