/* * Author: Glowbal * IV Treatment callback * * Arguments: * 0: The medic <OBJECT> * 1: The patient <OBJECT> * 2: SelectionName <STRING> * 3: Treatment classname <STRING> * 4: Item <STRING> * 5: specific Spot <NUMBER> (default: -1) * * Return Value: * Succesful treatment started <BOOL> * * Public: Yes */ #include "script_component.hpp" params ["_caller", "_target", "_selectionName", "_className", "_items", "", ["_specificSpot", -1]]; [_target, "activity", LSTRING(Activity_bandagedPatient), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); [_target, "activity_view", LSTRING(Activity_bandagedPatient), [[_caller, false, true] call EFUNC(common,getName)]] call FUNC(addToLog); // TODO expand message if !([_target] call FUNC(hasMedicalEnabled)) exitWith { _this call FUNC(treatmentBasic_bandage); }; if (local _target) then { ["treatmentAdvanced_bandageLocal", [_target, _className, _selectionName, _specificSpot]] call EFUNC(common,localEvent); } else { ["treatmentAdvanced_bandageLocal", _target, [_target, _className, _selectionName, _specificSpot]] call EFUNC(common,targetEvent); }; /* { if (_x != "") then { [_target, _x] call FUNC(addToTriageCard); }; }forEach _items;*/ true;