--- layout: wiki title: Mk6 Mortar component: mk6mortar description: Improve the existing Mk6 Mortar. group: feature category: equipment parent: wiki mod: ace version: major: 3 minor: 0 patch: 0 --- ## 1. Overview ### 1.1 Mk6 Mortar overhaul ACE3 adds wind deflection for shells as well as a rangetable to accurately take out your target without the artillery computer. If ammunition handling is enabled, rounds must be loaded manually. ## 2. Usage ### 2.1 Switching charge - Press <kbd>F</kbd> (Arma 3 default key bind `Fire Mode Switch`) to switch between charges ### 2.2 Opening the table - Self interact <kbd>Ctrl</kbd> + <kbd>⊞ Win</kbd> - Select `Equipment`. - Select `Open 82mm Rangetable`. ### 2.2 Getting your shells to land where you want. For this you need a `82mm Rangetable`, `Map Tools` and a `Vector 21` are also recommended. - Get the distance and elevation difference between you and the target (you can use map tools). - Select the charge you want to use (0 = close / 1 = medium / 2 = far). - Open the `82mm Rangetable` - Calculate the correct ELEV (elevation): - Open the `82mm Rangetable` and click on the charge you are using. - Find your range under the `RANGE` column - Under the `ELEV` column find the number that matches your range, that's the base elevation you are going to work with. - Under the `D ELEV for 100m DR` find the number that matches your ELEV and compensate: - _Example_, if you're 200m above your target multiply the number by 2 and add it to your ELEV. - If you're 200m below the target multiply the number by 2 and substract it to your ELEV. - The higher the elevation the closer to you it will land. - Once you finished calculating the ELEV align the barrel of the mortar with your target (directly looking at it) and set your ELEV to what you calculated by using <kbd>Page Up</kbd> and <kbd>Page Down</kbd>. - Once the ELEV is correctly set and the barrel is facing the right direction, shoot and enjoy your bananas while watching hell rain on your enemies. ### 2.3 Loading the mortar You need the proper mortar magazines in your inventory. - Interact with the mortar by pressing the interaction key <kbd>⊞ Win</kbd> and looking near the muzzle. - Select the `Load Mortar` action and then select the round type you want to load. - If you want to unload the mortar without firing, interact near the muzzle again and select `Remove Round`. If there isn't space in your inventory for the round, it will be placed on the ground.