#include "script_component.hpp" /* * Author: commy2 * Get the commander config of a vehicles turret. * * Arguments: * 0: vehicle * * Return Value: * Commander config * Example: * [car] call ace_common_fnc_getConfigCommander * * Public: Yes */ params ["_vehicle"]; private _config = configFile >> "CfgVehicles" >> typeOf _vehicle; private _turret = _vehicle call FUNC(getTurretCommander); [_config, _turret] call FUNC(getTurretConfigPath) // return