#include "script_component.hpp" /* * Author: commy2 * Returns array of crew member objects. * * Arguments: * 0: Vehicle * 1: Slot types filter (default: ["driver", "commander", "gunner", "turret", "cargo", "ffv"]) * * Return Value: * Crew * * Example: * [car, ["driver"]] call ace_common_fnc_getVehicleCrew * * Public: Yes */ params ["_vehicle", ["_types", ["driver", "commander", "gunner", "turret", "cargo", "ffv"]]]; private _crew = []; // iterate through all crew members { // this unit is in a ffv position. check if we search for ffv. if (_x select 4) then { if ("ffv" in _types) then { _crew pushBack (_x select 0); }; } else { // otherwise check if we search for that type. toLower, because fullCrew returns "driver" vs. "Turret". if (toLower (_x select 1) in _types) then { _crew pushBack (_x select 0); }; }; false } count fullCrew _vehicle; _crew