// by commy2 #include "script_component.hpp" private ["_vehicle", "_isEngineOn"]; _vehicle = _this select 0; _isEngineOn = _this select 1; if (!_isEngineOn || {floor abs speed _vehicle > 0}) exitWith {}; [{ private ["_vehicle", "_time", "_direction"]; _vehicle = _this select 0 select 0; _time = _this select 0 select 1; _direction = _this select 0 select 2; if (time > _time) exitWith { [_this select 1] call CBA_fnc_removePerFrameHandler; }; _vehicle setVelocity [0, 0, 0]; _vehicle setVectorDirAndUp _direction; } , 0, [_vehicle, time + STARTUP_DELAY, [vectorDir _vehicle, vectorUp _vehicle]]] call CBA_fnc_addPerFrameHandler;