#include "script_component.hpp" /* * Author: Alganthe * Accuracy text statement. * * Arguments: * 0: stat (STRING) * 1: item config path (CONFIG) * 2: Args for configExtreme * 2.1: Stat limits (ARRAY of BOOL) * 2.2: Evaluate as a logarithmic number (BOOL) * * Return Value: * Number * * Public: No */ params ["_stat", "_config", "_args"]; _args params ["_statMinMax", "_configExtremeBool"]; private _fireModes = getArray (_config >> "modes"); private _dispersion = []; { if (getNumber (_config >> _x >> "showToPlayer") != 0) then { _dispersion pushBackUnique (getNumber (_config >> _x >> "dispersion")); }; } foreach _fireModes; _dispersion sort true; _dispersion = _dispersion param [0, 0]; format ["%1 MIL (%2 MOA)", (_dispersion * 1000) toFixed 2, (_dispersion / pi * 10800) ToFixed 1];