class ACE_Settings { class GVAR(level) { value = 1; typeName = "SCALAR"; values[] = {"Disabled", "Basic", "Advanced"}; }; class GVAR(medicSetting) { value = 1; typeName = "SCALAR"; values[] = {"Disabled", "Normal", "Advanced"}; }; class GVAR(enableFor) { value = 0; typeName = "SCALAR"; values[] = {"Players only", "Players and AI"}; }; class GVAR(enableOverdosing) { typeName = "BOOL"; value = 1; }; class GVAR(bleedingCoefficient) { typeName = "SCALAR"; value = 1; }; class GVAR(painCoefficient) { typeName = "SCALAR"; value = 1; }; class GVAR(enableAirway) { typeName = "BOOL"; value = false; }; class GVAR(enableFractures) { typeName = "BOOL"; value = false; }; class GVAR(enableAdvancedWounds) { typeName = "BOOL"; value = false; }; class GVAR(enableVehicleCrashes) { typeName = "BOOL"; value = 1; }; class GVAR(enableScreams) { typeName = "BOOL"; value = 1; }; class GVAR(playerDamageThreshold) { typeName = "SCALAR"; value = 1; }; class GVAR(AIDamageThreshold) { typeName = "SCALAR"; value = 1; }; class GVAR(enableUnconsciousnessAI) { value = 1; typeName = "SCALAR"; values[] = {"Disabled", "50/50", "Enabled"}; }; class GVAR(remoteControlledAI) { typeName = "BOOL"; value = 1; }; class GVAR(preventInstaDeath) { typeName = "BOOL"; value = 0; }; class GVAR(enableRevive) { typeName = "SCALAR"; value = 0; values[] = {"Disabled", "Players only", "Players and AI"}; }; class GVAR(maxReviveTime) { typeName = "SCALAR"; value = 120; }; class GVAR(amountOfReviveLives) { typeName = "SCALAR"; value = -1; }; class GVAR(allowDeadBodyMovement) { typeName = "BOOL"; value = 0; }; class GVAR(allowLitterCreation) { typeName = "BOOL"; value = 1; }; class GVAR(litterSimulationDetail) { displayName = CSTRING(litterSimulationDetail); description = CSTRING(litterSimulationDetail_Desc); typeName = "SCALAR"; value = 3; values[] = {"Off", "Low", "Medium", "High", "Ultra"}; _values[] = { 0, 50, 100, 1000, 5000 }; isClientSettable = 1; }; class GVAR(litterCleanUpDelay) { typeName = "SCALAR"; value = 0; }; class GVAR(medicSetting_PAK) { typeName = "SCALAR"; value = 1; values[] = {"Anyone", "Medics only", "Doctors only"}; }; class GVAR(medicSetting_SurgicalKit) { typeName = "SCALAR"; value = 1; values[] = {"Anyone", "Medics only", "Doctors only"}; }; class GVAR(consumeItem_PAK) { typeName = "SCALAR"; value = 0; values[] = {"No", "Yes"}; }; class GVAR(consumeItem_SurgicalKit) { typeName = "SCALAR"; value = 0; values[] = {"No", "Yes"}; }; class GVAR(useLocation_PAK) { typeName = "SCALAR"; value = 3; values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"}; }; class GVAR(useLocation_SurgicalKit) { typeName = "SCALAR"; value = 2; values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"}; }; class GVAR(keepLocalSettingsSynced) { typeName = "BOOL"; value = 1; }; class GVAR(healHitPointAfterAdvBandage) { typeName = "BOOL"; value = 1; }; class GVAR(painEffectType) { displayName = CSTRING(painEffectType); typeName = "SCALAR"; value = 0; values[] = {CSTRING(painEffect_Flash), CSTRING(painEffect_Chroma)}; isClientSettable = 1; }; class GVAR(allowUnconsciousAnimationOnTreatment) { typeName = "BOOL"; value = 0; }; class GVAR(moveUnitsFromGroupOnUnconscious) { typeName = "BOOL"; value = 0; }; class GVAR(menuTypeStyle) { displayName = CSTRING(menuTypeDisplay); description = CSTRING(menuTypeDescription); typeName = "SCALAR"; value = 0; values[] = {CSTRING(useSelection)/*, CSTRING(useRadial)*/}; // isClientSettable = 1; }; };