//by commy2 #include "script_component.hpp" ["inventoryDisplayLoaded", { [{ private "_dialog"; _dialog = _this select 0; if (isNull _dialog) exitWith { [_this select 1] call CBA_fnc_removePerFrameHandler; }; _dialog displayCtrl 111 ctrlSetText format ["%1 - %2 %3", [ACE_player] call EFUNC(common,getName), localize "STR_ACE_Movement_Weight", [ACE_player] call FUNC(getWeight)]; }, 0, _this select 0] call CBA_fnc_addPerFrameHandler; }] call EFUNC(common,addEventHandler); ["ACE3", QGVAR(climb), localize "STR_ACE_Movement_Climb", { // Conditions: canInteract if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false}; // Conditions: specific if (ACE_player != (vehicle ACE_player)) exitWith {false}; // Statement [ACE_player] call FUNC(climb); true }, {false}, [47, [false, true, false]], false] call cba_fnc_addKeybind; //DIK_V + CTRL//STRG