#include "script_component.hpp" #include "..\defines.hpp" /* * Author: mharis001 * Clears all items from current category in 3DEN attribute. * * Arguments: * 0: Attribute controls group * * Return Value: * None * * Example: * [CONTROL] call ace_arsenal_fnc_attributeClear * * Public: No */ params ["_controlsGroup"]; private _category = lbCurSel (_controlsGroup controlsGroupCtrl IDC_ATTRIBUTE_CATEGORY) - 1; private _attributeValue = uiNamespace getVariable [QGVAR(attributeValue), [[], 0]]; TRACE_1("Handling clear button",_category); // Remove all if no specific category if (_category == -1) then { _attributeValue set [0, []]; } else { // Find category items and remove from list private _configItems = +(uiNamespace getVariable [QGVAR(configItems), []]); private _categoryItems = switch (true) do { case (_category < 3): { _configItems select 0 select _category; }; case (_category < 7): { _configItems select 1 select (_category - 3); }; default { _configItems select (_category - 5); }; }; _attributeValue set [0, (_attributeValue select 0) - _categoryItems]; }; // Refresh the list after clear [_controlsGroup] call FUNC(attributeAddItems);