---
layout: wiki
title: Hearing
description: Combat deafness and ringing.
group: feature
category: realism
parent: wiki
mod: ace
version:
  major: 3
  minor: 0
  patch: 0
---

## 1. Overview

### 1.1 Hearing damage simulation
Introduces hearing damage caused by nearby explosions and large-caliber weapons.

### 1.2 Earplugs
Adds earplugs to mitigate that effect. Soldiers with high caliber weapons or
missile launchers will be equipped with those, but remember to put them in.

### 1.3 Helmets
Some types of helmets can mitigate hearing damage also (ie. crewman helmet, pilot helmet etc.).

## 2. Usage

### 2.1 Equipping earplugs
- For this you need the `Earplugs` item.
- Press the self interaction key <kbd>Ctrl</kbd> + <kbd>⊞&nbsp;Win</kbd> (ACE3 default key bind `Self Interaction Key`).
- Select `Equipment`.
- Select `Earplugs in`.
- Same method to remove them but the option is `Earplugs out`.
- Note: you're able to re-use earplugs.

## 3. Dependencies

{% include dependencies_list.md component="hearing" %}