class CfgWeapons { class GrenadeLauncher; class Throw: GrenadeLauncher { muzzles[] += {"ACE_Chemlight_OrangeMuzzle","ACE_Chemlight_WhiteMuzzle","ACE_Chemlight_HiRedMuzzle","ACE_Chemlight_HiYellowMuzzle","ACE_Chemlight_HiOrangeMuzzle","ACE_Chemlight_HiWhiteMuzzle","ACE_Chemlight_IRMuzzle"}; class ThrowMuzzle; class ACE_Chemlight_OrangeMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_Orange"}; }; class ACE_Chemlight_WhiteMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_White"}; }; class ACE_Chemlight_HiRedMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_HiRed"}; }; class ACE_Chemlight_HiYellowMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_HiYellow"}; }; class ACE_Chemlight_HiOrangeMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_HiOrange"}; }; class ACE_Chemlight_HiWhiteMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_HiWhite"}; }; class ACE_Chemlight_IRMuzzle: ThrowMuzzle { magazines[] = {"ACE_Chemlight_IR"}; }; }; class ACE_ItemCore; class InventoryItem_Base_F; class ACE_Chemlight_Shield: ACE_ItemCore { author = ECSTRING(common,ACETeam); displayName = CSTRING(Shield_Empty_DisplayName); descriptionShort = CSTRING(Shield_Empty_DescriptionShort); model = "\A3\weapons_F\ammo\mag_univ.p3d"; picture = QPATHTOF(UI\ace_chemlight_shield_x_ca.paa); scope = 2; class ItemInfo: InventoryItem_Base_F { mass = 1; }; }; class ACE_Chemlight_Shield_Green: ACE_ItemCore { ACE_Chemlight = "Chemlight_green"; author = ECSTRING(common,ACETeam); displayName = CSTRING(Shield_Green_DisplayName); descriptionShort = CSTRING(Shield_Green_DescriptionShort); model = "\A3\weapons_F\ammo\mag_univ.p3d"; picture = QPATHTOF(UI\ace_chemlight_shield_green_x_ca.paa); scope = 1; class ItemInfo: InventoryItem_Base_F { mass = 1; class FlashLight { ACE_Flashlight_Colour = "green"; ACE_Flashlight_Beam = QPATHTOF(UI\chemlight_shield_beam_green_ca.paa); ACE_Flashlight_Size = 0.8; }; }; }; class ACE_Chemlight_Shield_Red: ACE_Chemlight_Shield_Green { ACE_Chemlight = "Chemlight_red"; displayName = CSTRING(Shield_Red_DisplayName); descriptionShort = CSTRING(Shield_Red_DescriptionShort); picture = QPATHTOF(UI\ace_chemlight_shield_red_x_ca.paa); class ItemInfo: InventoryItem_Base_F { mass = 1; class FlashLight { ACE_Flashlight_Colour = "red"; ACE_Flashlight_Beam = QPATHTOF(UI\chemlight_shield_beam_red_ca.paa); ACE_Flashlight_Size = 0.8; }; }; }; class ACE_Chemlight_Shield_Blue: ACE_Chemlight_Shield_Green { ACE_Chemlight = "Chemlight_blue"; displayName = CSTRING(Shield_Blue_DisplayName); descriptionShort = CSTRING(Shield_Blue_DescriptionShort); picture = QPATHTOF(UI\ace_chemlight_shield_blue_x_ca.paa); class ItemInfo: InventoryItem_Base_F { mass = 1; class FlashLight { ACE_Flashlight_Colour = "blue"; ACE_Flashlight_Beam = QPATHTOF(UI\chemlight_shield_beam_blue_ca.paa); ACE_Flashlight_Size = 0.8; }; }; }; class ACE_Chemlight_Shield_Yellow: ACE_Chemlight_Shield_Green { ACE_Chemlight = "Chemlight_yellow"; displayName = CSTRING(Shield_Yellow_DisplayName); descriptionShort = CSTRING(Shield_Yellow_DescriptionShort); picture = QPATHTOF(UI\ace_chemlight_shield_yellow_x_ca.paa); class ItemInfo: InventoryItem_Base_F { mass = 1; class FlashLight { ACE_Flashlight_Colour = "yellow"; ACE_Flashlight_Beam = QPATHTOF(UI\chemlight_shield_beam_yellow_ca.paa); ACE_Flashlight_Size = 0.8; }; }; }; class ACE_Chemlight_Shield_Orange: ACE_Chemlight_Shield_Green { ACE_Chemlight = "ACE_Chemlight_Orange"; displayName = CSTRING(Shield_Orange_DisplayName); descriptionShort = CSTRING(Shield_Orange_DescriptionShort); picture = QPATHTOF(UI\ace_chemlight_shield_orange_x_ca.paa); class ItemInfo: InventoryItem_Base_F { mass = 1; class FlashLight { ACE_Flashlight_Colour = "orange"; ACE_Flashlight_Beam = QPATHTOF(UI\chemlight_shield_beam_orange_ca.paa); ACE_Flashlight_Size = 0.8; }; }; }; class ACE_Chemlight_Shield_White: ACE_Chemlight_Shield_Green { ACE_Chemlight = "ACE_Chemlight_White"; displayName = CSTRING(Shield_White_DisplayName); descriptionShort = CSTRING(Shield_White_DescriptionShort); picture = QPATHTOF(UI\ace_chemlight_shield_white_x_ca.paa); class ItemInfo: InventoryItem_Base_F { mass = 1; class FlashLight { ACE_Flashlight_Colour = "white"; ACE_Flashlight_Beam = QPATHTOF(UI\chemlight_shield_beam_white_ca.paa); ACE_Flashlight_Size = 0.8; }; }; }; };