/* * Author: commy2 * * Check if unit can drop the object. * * Argument: * 0: Unit that currently drags a object (Object) * 1: Object that is dragged (Object) * * Return value: * Can the unit drop the object? (Bool) */ #include "script_component.hpp" private ["_unit", "_target"]; _unit = _this select 0; _target = _this select 1; if !([_unit, _target, ["isNotDragging"]] call EFUNC(common,canInteractWith)) exitWith {false}; _unit getVariable [QGVAR(draggedObject), objNull] == _target