#include "script_component.hpp" /* * Author: esteldunedain * Converts ASL to Arma "Position" * * Arguments: * 0: position x * 1: position y * 2: position z * * Return Value: * None * * Example: * [1, 2, 3] call ace_common_fnc_ASLToPosition * * Public: No */ if (surfaceIsWater _this) then { _this } else { ASLtoATL _this };