#include "script_component.hpp" /* * Author: bux578, commy2, akalegman * Checks if a unit is a player / curator controlled unit. * This now includes both local and non-local remote controlled zeus units. (Remotes from another zeus machine) * * Arguments: * 0: unit to be checked * 1: exclude remote controlled units * * Return Value: * Is unit a player? * * Example: * [cursorTarget, false] call ace_common_fnc_isPlayer; * * Public: Yes */ params ["_unit", ["_excludeRemoteControlled", false]]; (isPlayer _unit) || {(!_excludeRemoteControlled) && {!isNull (_unit getVariable ["bis_fnc_moduleRemoteControl_owner", objNull])}}