#include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; #include "initSettings.sqf" DFUNC(rearm_statement) = { // moved from config because of build problems TRACE_1("rearm_statement",_this); { if (_x isKindOf 'AllVehicles' && {!(_x isKindOf 'Man')}) then { [objNull, _x] call FUNC(rearmEntireVehicleSuccess); }; } forEach (curatorSelected select 0); }; ADDON = true;