class ACE_Settings { class GVAR(savePreDeathGear) { movedToSQF = 1; }; class GVAR(removeDeadBodiesDisconnected) { movedToSQF = 1; }; // Not used anywhere??? // class GVAR(bodyRemoveTimer) { // category = CSTRING(DisplayName); // displayName = CSTRING(DeadBodyRemoveTimer); // value = 0; // typeName = "SCALAR"; // }; };