PREP(abandon); PREP(addEventHandler); PREP(handleBail); PREP(handleVehicleDamage); PREP(handleCookoff); PREP(detonate); PREP(processHit); PREP(injureOccupants); PREP(handleDetonation); PREP(handleDamage); PREP(knockOut); PREP(addDamage); PREP(handleDamageEjectIfDestroyed); PREP(blowOffTurret);