/* * Author: commy2 * Applies speaker changes on init post. Used because setSpeaker is broken on init. * * Arguments: * 0: unit * * Return Value: * None * * Public: No */ #include "script_component.hpp" params ["_unit"]; // setSpeaker gets overwritten after init on remote units; if unit is muted, setSpeaker again if (count (_unit getVariable [QGVAR(muteUnitReasons), []]) > 0) then { ["setSpeaker", [_unit, "ACE_NoVoice"]] call FUNC(localEvent); };