#include "script_component.hpp" class CfgPatches { class ADDON { units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_interaction"}; author = ECSTRING(common,ACETeam); authors[] = {"Jonpas"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "ACE_Settings.hpp" #include "CfgEventHandlers.hpp" #include "CfgMoves.hpp" #include "CfgVehicles.hpp" class ACE_newEvents { SetHandcuffed = QEGVAR(captives,setHandcuffed); };