//CfgEffects.hpp class ace_arty_105mm_m84a1_m782_smokeCanisterHC_effect { class Smoke1 { simulation = "particles"; type = "ace_arty_105mm_m84a1_m782_smokeCanisterHC_cloudlet1"; position[] = {0, 0, 0}; intensity = 0.25; interval = 0.05; lifeTime = 60; }; class Smoke2 { simulation = "particles"; type = "ace_arty_105mm_m84a1_m782_smokeCanisterHC_cloudlet2"; position[] = {0, 0, 0}; intensity = 0.5; interval = 0.25; lifeTime = 30; }; }; class ace_arty_WPExplosion { class LightExp { simulation = "light"; type = "ExploLight"; position[] = {0,0,0}; intensity = 0.001; interval = 1; lifeTime = 1; }; class ExplosionFlame { simulation = "particles"; type = "ExplosionParticles"; position[] = {0,0,0}; intensity = 3; interval = 1; lifeTime = 0.25; }; class Explosion1 { simulation = "particles"; type = "ace_arty_WPCloud"; position[] = {0,0,0}; intensity = 1; interval = 1; lifeTime = 1; }; class Explosion2 { simulation = "particles"; type = "ace_arty_WPCloud2"; position[] = {0,0,0}; intensity = 1; interval = 1; lifeTime = 1; }; class Trails { simulation = "particles"; type = "ace_arty_WPTrails"; position[] = {0,0,0}; intensity = 1; interval = 1; lifeTime = 1; }; class Trails2 { simulation = "particles"; type = "ace_arty_WPTrails2"; position[] = {0,0,0}; intensity = 1; interval = 1; lifeTime = 1; }; }; class ace_arty_dpicmEffects { class LightExp { simulation = "light"; type = "ExploLight"; position[] = {0,0,0}; intensity = 0.001; interval = 1; lifeTime = 0.25; }; class ExploAmmoFlash { simulation = "particles"; type = "ExploAmmoFlash"; position[] = {0,0,0}; intensity = 1; interval = 1; lifeTime = 1; }; class ExploAmmoSmoke { simulation = "particles"; type = "ExploAmmoSmoke"; position[] = {0,0,0}; intensity = 0.5; interval = 2; lifeTime = 0.5; }; };